package com.thunder.utils;

import java.awt.image.BufferedImage;
import java.io.FileInputStream;
import java.io.IOException;

import javax.imageio.ImageIO;

public class GameUtil {
	
	private GameUtil() {
		
	}
	
	public static BufferedImage loadBufferedImage(String Path) {
		try {
			return ImageIO.read(new FileInputStream(Path));
		}
		catch (IOException e) {
			e.printStackTrace();
		}
		return null;
	}
}
